It’s my first go at using rigid body physics. I used blender 2.8, and I tried this because it has lots of objects, and with the coloured edges on the cubes it looks cool! I also aimed to get it all done in one go yesterday, which I did save for the video compositing, I did that this morning.
Some of the physics are a bit whacky, but I’m pleased and I’ve learnt a lot.
Onto the next project….